Technology Strategist / Systems Architect / AI Workflow Advisor

Brad King

Houston, TX / me@bradking.me

Professional Summary

Technology strategist, systems architect, and venture builder with 20+ years of leadership experience across product systems, AI-assisted workflows, cloud infrastructure, and live operations. I help teams make complex work legible, choose practical paths forward, and build systems that hold up in the real world.

My work spans technical strategy, system design, AI architecture, operations, documentation, and cross-functional leadership. Game systems design remains one proof point among several: it is where I have practiced modeling complexity, balancing trade-offs, and shipping decisions at production scale.

Core Expertise

SYSTEMS_STRATEGY

Systems Strategy

  • Problem Framing
  • System Mapping
  • Decision Models
  • Trade-off Analysis
  • Product Strategy
  • Operating Models
AI_WORKFLOWS

AI Workflows

  • Research Pipelines
  • Signal Extraction
  • Context Synthesis
  • AI-Assisted Development
  • Human Review Loops
  • Knowledge Systems
TECHNICAL_ARCH

Technical Architecture

  • Cloud Strategy
  • Azure
  • Infrastructure
  • DevOps
  • Security
  • Disaster Recovery
  • SQL and Analytics
LEADERSHIP

Leadership

  • Product Ownership
  • Team Leadership
  • Strategic Planning
  • Cross-Functional Collaboration
  • Stakeholder Management
  • Implementation Documentation
PRODUCTION_SYSTEMS

Production Systems

  • Live Operations
  • Balance Frameworks
  • Game Economies
  • Matchmaking Systems
  • Unity
  • Figma
  • Excel Modeling
  • Implementation Specs

Professional Experience

ALWAYS GEEKY GAMES

Lead Game Designer

2022 - Present

Led systems design for Voxie Tactics, a live-service tactical RPG that reached 250K+ unique players, 1,500+ daily active players, and 3M+ matches played before operations concluded. Served as the primary design authority across product systems while coordinating with engineering, art, production, marketing, community, and executive leadership.

Systems Design

  • Owned all core gameplay systems including combat, progression, matchmaking, economy, rewards, itemization, crafting, and PvP structure.
  • Designed and balanced combat systems supporting thousands of character permutations.
  • Developed class identity frameworks, status systems, turn-order mechanics, and progression structures.
  • Created multiple competitive and PvE game modes including Draft Arena, Extreme Arena, Titan Arena, and seasonal events.

Live Operations & Systems Analytics

  • Managed balance updates and seasonal content releases throughout the active service period.
  • Analyzed live-operations data, including player activity, match volume, economy flows, item creation and destruction, and retention signals, to guide system decisions and content cadence.
  • Designed retention-focused systems and event structures.
  • Led meta balancing across classes, items, abilities, and competitive modes.
  • Managed economy systems spanning 600K+ Voxies or items bought, minted, or forged, with 75%+ of items burned within the ecosystem.

AI Systems

  • Designed AI-driven gameplay systems and automated encounters.
  • Developed dynamic threat and scaling systems.
  • Created anti-camping and anti-exploit mechanics.
  • Built AI Director architecture for future survival and roguelite projects.

Leadership

  • Acted as primary liaison between design, engineering, art, production, and executive teams.
  • Produced detailed game design documentation and implementation specifications.
  • Led strategic discussions regarding product direction and long-term feature development.
COLLABORATIVE FOR CHILDREN

Director of Technology Development

2020 - 2022

Directed technology strategy, cloud infrastructure, cybersecurity, and enterprise systems modernization.

  • Led Azure cloud migration initiatives.
  • Developed disaster recovery and business continuity strategies.
  • Managed Microsoft 365 infrastructure and enterprise technology roadmap.
  • Implemented security and operational improvements across the organization.
C.I. ACTUATION

IT Manager

2018 - 2020

Managed enterprise infrastructure supporting 300+ users across six locations.

  • Led network architecture and infrastructure modernization.
  • Managed MPLS connectivity and multi-site operations.
  • Directed facility expansion and technology deployment projects.
GREENLEAF WHOLESALE FLORISTS

IT Director

2017 - 2018

Directed multi-state technology operations and modernization efforts.

DETECHTION TECHNOLOGIES

IT Coordinator / Technology Development

2012 - 2015

Supported global SCADA monitoring systems and critical infrastructure operations.

TEJANO CENTER FOR COMMUNITY CONCERNS

IT Helpdesk Administrator

2009 - 2012

Provided infrastructure administration and Tier II technical support.

Selected Achievements

  • 20+ years of technology and systems leadership experience.
  • Built and operated AI-assisted research and decision workflows through King Lead Lab.
  • Led technical strategy, cloud migration, cybersecurity, and continuity planning across enterprise environments.
  • Led systems design for a live-service tactical RPG, applying systems thinking at production scale.
  • Designed and balanced live operations at scale across 250,000+ unique players, 1,500+ daily active players, and 3M+ matches played.
  • Designed progression, economy, matchmaking, and combat systems supporting thousands of player-owned digital assets.
  • Reduced digital asset supply by more than 248,000 units through economy design initiatives.
  • Built AI Director systems featuring dynamic threat generation and adaptive scaling.
  • Managed enterprise infrastructure supporting hundreds of users across multiple locations.
  • Extensive experience translating business objectives into scalable technical and gameplay systems.